Tag Archives: gamification

CINÉCRAFT WINS AT INTERNATIONAL ELEARNING AWARDS

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New York, NY – June 16, 2017 – Cinécraft was awarded runner-up in the International eLearning Awards in New York City at the ICELW Conference. Cinécraft received the award in the Mobile Learning category for it’s virtual window installation designed for Henkel’s OSI brand of window sealants.

The International E-Learning Awards recognize the best uses of technology to improve learning and job performance within companies or through individual professional development.

If you would like to see the entry video we used to enter the International eLearning Awards just click the play button below.

Cinécraft is a leading resource for the creation of video and eLearning in the United States and business storytellers for more than 75 years.


Save the Learners! Build an Open and Shut Serious Game Strategy

By Dan Keckan published March 11, 2016

(This article was published in the March, 2016 issue of Training Industry Magazine.)

Have you ever sat in front of an eLearning course that you spent 200-250 hours designing and developing and thought learners are going to love this course? They are going to love it so much, they will be motivated to take it. They are going to stick with it till the end and feel compelled to take it again as the Flow Theory suggests! If your answer is yes, then you have probably already incorporated a successful serious game strategy. If your answer is no then keep reading.

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By Meagan Lawton published August 26, 2015

“The Perfect Basket”

Everyone’s heard the old saying that you should never put all of your eggs in one basket. Whether you have relationship eggs, money eggs or real eggs, you want to put them in different places to minimize your risk of losing all of them at the same time.

As a non-risk-taker, this makes sense to me, and I usually follow this advice. However, this past spring I didn’t, and I ended up getting pied in the face, sitting in a cell block, and collecting brains.

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